A: Touching the Spin Bar during the Autonomous period will result in a penalty for each offense. Touching the Spin Bar during the End Game is allowed. The Game Manual will be updated to clarify <SG7>.Originally Posted by 2009FTC2827
Last edited by hotshot4; 02-22-2010 at 05:49 PM.
A: The FTC Qualification Match generation software uses an algorithm that balances several criteria, including red/blue alliance assignments. A description of this algorithm is found here: http://www.idleloop.com/matchmaker/Originally Posted by 2009FTC3658
A: No, a penalty will be assessed for each occurrence per rule <SG7>.Originally Posted by 2009FTC0935
A: Yes, so long as no other rules are violated. See Rule <R4>b for robot extension rules.Originally Posted by 2009FTC3167
A: The act of releasing all 15 balls will score the points. All 15 balls must be released. However, touching the trigger outside of the legal taped areas as defined in Rule <SG8> will incur a penalty. Also rule <S1> may come into play if the referee determines that there is field damage caused by a robot.
A1: Teams are NOT required to release their Bonus Ball into the Playing Field.Originally Posted by 2009FTC2843
A2: Only one Bonus Ball may be introduced per Ball Chute. See rule <SG4> for complete details.
A: Contact with the High Goal will be a judgment call by referees.
If the referee rules that the opposing alliance caused the contact with the high goal, a penalty will NOT be assessed per rule <G10>.
If the referee rules that contact with the high goal was caused by the team’s robot or by their alliance partner’s robot, a penalty WILL be assessed.
High Goal motion caused by balls entering or impacting the goal will be attributed to the alliance releasing the balls. For example, if the balls exiting your robot cause the High Goal to rotate and touch your robot, a penalty WILL be assessed.
A: Yes. Use of the "Abort Program" button during any portion of the match for either safety reasons or to prevent damage to a robot (either your own or another team's) is allowed and expected.
Keep in mind that using the "Abort Program" button disables your robot for the remainder of the match. I.e. if a team aborts during the autonomous period, they would need to remain disabled for the rest of the autonomous period and for the entire teleoperated period.
In the above example, the FCS would appear to allow the team to continue during the teleoperated period, the team MUST not re-enable their robot for the remainder of the game.
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